example - basic2
<?xml version="1.0" encoding="UTF-8"?>
<swfml>
<loadJPG delay="0" time="NA" url="http://flashbots.com/anna.jpg" name="Anna" depth="400" xcoord="0" ycoord="0"/>
<fade delay="6" time="NA" target="Anna" type="add" mode="gradual" value="-40" fadetime="3"/>
<move delay="12" time="NA" target="Anna" type="absolute" mode="immediate" xcoord="100" ycoord="100" />
<fade delay="14" time="NA" target="Anna" type="add" mode="gradual" value="-30" fadetime="5"/>
<rotate delay="20" time="NA" target="Anna" type="add" mode="gradual" value="30"/>
<fade delay="22" time="NA" target="Anna" type="add" mode="gradual" value="30" fadetime="2"/>
<rotate delay="25" time="NA" target="Anna" type="add" mode="gradual" value="-30"/>
<fade delay="27" time="NA" target="Anna" type="absolute" mode="gradual" value="05" fadetime="5"/>
<move delay="32" time="NA" target="Anna" type="absolute" mode="immediate" xcoord="0" ycoord="0" />
<fade delay="33" time="NA" target="Anna" type="absolute" mode="gradual" value="100" fadetime="5"/>
</smfml>
Behavior:
This short example imports a JPG file into the Flash environment, and then applies rotation and alpha effects. The use of tweening is demonstrated, not the "add" and "absolute" values for the type attribute, and the "immediate" and "gradual" values for the mode attribute.
Demonstration:
Explanation:
Coming.